addChildAt(child, index) → {DisplayObject}
[readonly] children : Array.<Displa
drawRect(x, y, width, height) → {PIXI.Graphics}
new WebGLBlendModeManager(gl) Parameters Name Type Description
popMask(renderSession) Restores the current drawing context to the state it was before the mask was applied. Parameters
ignoreChildInput : boolean If ignoreChildInput is false it will allow this objects children
updateLocalBounds() Update the bounds of the object Source code:
view :HTMLCanvasElement The canvas element that everything is drawn to Source
noFrame : boolean Does this Texture have any frame data assigned to it? Inherited
destroyCachedSprite() Destroys a previous cached sprite. Source code:
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