sprite(x, y, key, frame, grou
alignIn(container, position, offsetX, offsetY)
onDragStart : Phaser.Signal This signal is dispatched
add(child, silent, index) → {
tween(obj) → {Phaser.Tween}
pointerX(pointerId) → {number} The x coordinate of the Input pointer
volume : number Gets or sets the volume of the Video, a value between 0 and 1. The value given is clamped to the range 0 to 1.
destroy() Removes all events. Source code:
cameraOffset : Phaser.Point The x/y coordinate offset
removeAll(destroy, silent, destroyTexture) Removes
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