[readonly] progress : number The progress of this video. This is a value between 0 and 1,
new Group(game, parent, name, addToStage, enableBody
bringToTop() → {PIXI.DisplayObject} Brings this Game Object to the top of its parents display list
rotation : number The angle of rotation of the group container, in radians. This will adjust the group container itself
bmd : Phaser.BitmapData The internal BitmapData
countDead() → {integer} Get the number of dead children in this group. Returns
alignIn(container, position, offsetX, offsetY)
changeSource(src, autoplay) → {Phaser
x : number The x coordinate of the group container. You can adjust the group container itself by modifying its coordinates
world : Phaser.Point The world coordinates of this
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