onInputDown : Phaser.Signal This signal is dispatched
disableTextureUpload : boolean If true this video will never send its image data to the GPU when its dirty flag is true. This only
unlock() Enables the video on mobile devices, usually after the first touch.If the SoundManager hasn't been unlocked then this
alpha : number The alpha value of the group container. Source code:
align(width, height, cellWidth, cellHeight, position, offset) → {boolean}
[readonly] destroyPhase : boolean As a Game Object runs through its destroy method this flag
<static> preUpdate() The LifeSpan component preUpdate handler.Called automatically
enableSnap(snapX, snapY, onDrag, onRelease, snapOffsetX, sn
new Angle() The Angle Component provides access to an angle property; the rotation of a Game Object in degrees.
[static] PALETTE_C64 : number A 16 color C64 inspired palette.
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