sprite : Phaser.Sprite The Sprite object to which
setAll(key, value, checkAlive, checkVisible, operation, force)
debug : boolean A debug flag designed for use with Game.enableStep. Source
reset(x, y, health) → {PIXI.DisplayObject} Resets the Game Object
unlock() Enables the video on mobile devices, usually after the first touch.If the SoundManager hasn't been unlocked then this
ignoreChildInput : boolean If ignoreChildInput is false it will allow this objects children
moveDown() → {PIXI.DisplayObject} Moves this Game Object down one place in its parents display list
onInputOut : Phaser.Signal This signal is dispatched
updateCrop() If you have set a crop rectangle on this Game Object via crop and since modified the cropRect
paused : boolean Gets or sets the paused state of the Video.If the video is still touch locked (such as on iOS devices) this
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