playbackRate : number Gets or sets the playback rate of the Video. This is the speed at which the video is playing.
reset(x, y, health) → {PIXI.DisplayObject} Resets the Game Object
moveDown() → {PIXI.DisplayObject} Moves this Game Object down one place in its parents display list
pointerUp(pointerId) → {boolean} If the Pointer is up this returns
renderTexture(width, height, key, addToCache)
debug : boolean A debug flag designed for use with Game.enableStep.
addChild(child) → {DisplayObject}
loop : boolean Should the current animation loop or not? Source
stop() Stops the currently playing animation. Source code:
retroFont(font, characterWidth, characterHeight, chars, charsPerRow, xSpacing, ySpacing, xOffset
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