isStreaming : boolean Is there a streaming video source? I.e. from a webcam. Source
loop : boolean Should the current animation loop or not? Source
renderTexture(width, height, key, addToCache)
stop() → {Phaser.Video}
stop() Stops the currently playing animation. Source code:
bitmapText(x, y, font, text, size, group) → {
contains(child) → {Boolean} Determines whether the specified display object is a child of the D
complete() Called when the video completes playback (reaches and ended state).Dispatches the Video.onComplete signal.
startMediaStream(captureAudio, width, height) →
scaleMin : Phaser.Point The minimum scale this Game
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