canvas :HTMLCanvasElement The canvas the BitmapData uses. Source code:
[static] PALETTE_C64 : number A 16 color C64 inspired palette.
[readonly] previousRotation : number The rotation the Game Object was in set to in the previous
sound(key, volume, loop, connect) → {
overDuration(pointerId) → {number} If the pointer is currently over
callAll(method, context, args) Calls a function, specified by name, on all on children. The function
getLocalBounds() → {Rectangle} Retrieves the non-global local bounds of the displayObjectContainer
[readonly] children : Array.<Displa
width : number The width of the video in pixels. Source code:
dragStartPoint : Phaser.Point The Point from which
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