alignTo(parent, position, offsetX, offsetY) → {Object}
useHandCursor : boolean On a desktop browser you can set the 'hand' cursor to appear when moving over the Sprite.
pointerDown(pointerId) → {boolean} If the Pointer is down this returns
retroFont(font, characterWidth, characterHeight, chars, charsPerRow, xSpacing, ySpacing, xOffset
createMultiple(quantity, key, frame, exists) → {array}
timeout : integer The amount of ms allowed to elapsed before the Video.onTimeout signal is dispatched while waiting for webcam
isPixelPerfect() → {boolean} Is this object using pixel perfect checking? Returns
onPlay : Phaser.Signal This signal is dispatched when
touchLocked : boolean true if this video is currently locked awaiting a touch event. This happens on some mobile devices, such
audio(key, volume, loop, connect) → {
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