new TweenManager(game) Phaser.Game has a single instance of the TweenManager through which all Tween objects are created and updated
setTouchLock() Sets the Input Manager touch callback to be SoundManager.unlock.Required for iOS audio device unlocking. Mostly
setPreloadSprite(sprite, direction) Set a Sprite to be a "preload" sprite by passing it to this method
setCollision(indexes, collides, layer, recalculate)
[readonly] inCamera : boolean Checks if the Game Objects bounds intersect with the Game Camera
decode(key, sound) Decode a sound by its asset key. Parameters
[readonly] width : number [read-only] The width of the base texture set when the image has
duration : number The duration of the current sound marker in seconds. Source
[readonly] type : number The const type of this object.
autoResize : boolean Whether the render view should be resized automatically Source
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