isFrom : boolean Is this a from tween or a to tween? Source code:
heal Heal the Game Object. This adds the given amount of health to the health property. Inherited
drawGroup(group, blendMode, roundPx) → {
top : number The y coordinate of the Game Object.This is the same as y - offsetY.
[readonly] usingWebAudio : boolean true if this sound is being played with Web Audio.
bulletFrameRandom : boolean If you've added a set of frames via Weapon.setBulletFrames then you can optionally
bulletWorldWrap : boolean Should the Bullets wrap around the world bounds? This automatically callsWorld.wrap
y : number The y coordinate of the group container. You can adjust the group container itself by modifying its coordinates
centerY : number The center y coordinate of the Game Object.This is the same as (y - offsetY) + (height / 2)
<static> blendGlow(a, b) → {integer} Glow blend mode
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