Pointer#eraserButton
  • References/Game Development/Phaser/Input/Pointer

eraserButton : Phaser.DeviceButton If this

2025-01-10 15:47:30
GameObjectCreator#retroFont()
  • References/Game Development/Phaser/Game Objects/GameObjectCreator

retroFont(font, characterWidth, characterHeight, chars, charsPerRow, xSpacing, ySpacing, xOffset

2025-01-10 15:47:30
Sound#masterGainNode
  • References/Game Development/Phaser/Sound/Sound

masterGainNode : Object The master gain node in a Web Audio system. Source

2025-01-10 15:47:30
TweenManager#remove()
  • References/Game Development/Phaser/Tweens/TweenManager

remove(tween) Remove a tween from this manager. Parameters Name

2025-01-10 15:47:30
Particles.Arcade.Emitter#maxParticleAlpha
  • References/Game Development/Phaser/Particles/Particles.Arcade.Emitter

maxParticleAlpha : number The maximum possible alpha value of a particle. Default

2025-01-10 15:47:30
Plugin#hasUpdate
  • References/Game Development/Phaser/Plugins/Plugin

hasUpdate : boolean A flag to indicate if this plugin has an update method. Source

2025-01-10 15:47:30
AudioSprite#autoplay
  • References/Game Development/Phaser/Sound/AudioSprite

autoplay : boolean Is a sound set to autoplay or not? Source code:

2025-01-10 15:47:30
Camera.SHAKE_VERTICAL
  • References/Game Development/Phaser/Core/Camera

[static] SHAKE_VERTICAL : number Source code:

2025-01-10 15:47:30
Physics.P2#onSpringRemoved
  • References/Game Development/Phaser/P2 Physics/Physics.P2

onSpringRemoved : Phaser.Signal This signal is dispatched

2025-01-10 15:47:30
Physics#setWorldMaterial()
  • References/Game Development/Phaser/Physics/Physics

setWorldMaterial(material, left, right, top, bottom)

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