applyFilterPass(filter, filterArea, width, height) Applies the filter to the specified area. Parameters
new TweenManager(game) Phaser.Game has a single instance of the TweenManager through which all Tween objects are created and updated
addChild(child) → {DisplayObject}
destroy() Stops all the sounds in the game, then destroys them and finally clears up any callbacks.
timeout : integer The amount of ms allowed to elapsed before the Video.onTimeout signal is dispatched while waiting for webcam
collide(object1, object2, collideCallback, processCallback, callbackContext)
moveForward(speed) Moves the Body forwards based on its current angle and the given speed.The speed is represented in pixels per
isPixelPerfect() → {boolean} Is this object using pixel perfect checking? Returns
dirty : boolean The dirty state of this object. Source code:
onChildInputUp : Phaser.Signal This Signal is dispatched
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