debug : boolean A debug flag designed for use with Game.enableStep.
removeText(key) Removes a text file from the cache. Note that this only removes it from the Phaser.Cache. If you still have references
isLoading : boolean True if the Loader is in the process of loading the queue. Source
new Creature(game, x, y, key, mesh, animation) Creature is a custom Game Object used in conjunction with
radToDeg(radians) → {number} Convert radians to degrees. Parameters
sort(key, order) Sort the children in the group according to a particular
onEndContact : Phaser.Signal This Signal is dispatched
detach() → {function | null} Detach binding from signal.alias to: @see mySignal.remove(myBinding
xy(index, x, y) Positions the child found at the given index within this group to the given x and y coordinates. Parameters
createFixedLayer(children) → {
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