reverseAngle(angleRad) → {number} Reverses an angle. Parameters
addTilemap(key, url, mapData, format) Add a new tilemap to the Cache. Parameters
addChild(child) → {DisplayObject}
xy(index, x, y) Positions the child found at the given index within this group to the given x and y coordinates. Parameters
applyFilterPass(filter, filterArea, width, height) Applies the filter to the specified area. Parameters
onChildInputUp : Phaser.Signal This Signal is dispatched
remove(child, destroy, silent) → {boolean}
scrollFactorX : number Speed at which this layer scrolls horizontally, relative to the camera (e.g. scrollFactorX of 0.5 scrolls
revive(health) → {PIXI.DisplayObject} Brings a 'dead' Game Object
getVelocityAtPoint(result, relativePoint) → {Array} Gets the velocity of a point in the body.
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