top : number The y coordinate of the Game Object.This is the same as y - offsetY.
removeChildren(beginIndex, endIndex) Removes all children from this container that are within the begin and end indexes.
allowSleep : boolean - Source code:
debug : boolean Enable an additional "debug rendering" pass to display collision information.
doubleTapRate : number The number of milliseconds between taps of the same Pointer for it to be considered a double tap / click
customSort(sortHandler, context) Sort the children in the group according to custom sort function.
moveToXY(displayObject, x, y, speed, maxTime) → {number}
setDownSound(sound, marker) The Sound to be played when a Pointer presses down on this Button.
bounce : Phaser.Point How much each particle should
height : number The height of the displayObjectContainer, setting this will actually modify the scale to achieve the value set
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