average() → {number} Averages all values passed to the function and returns the result.
[static] DEFAULT : PIXI.Texture
In(k) → {number} Elastic ease-in. Parameters
autoResize : boolean Whether the render view should be resized automatically Source
y : number The position of the Game Object on the y axis relative to the local coordinates of the parent.
game : Phaser.Game A reference to the currently running Game
removeChildren(beginIndex, endIndex) Removes all children from this container that are within the begin and end indexes.
strokeThickness : number A number that represents the thickness of the stroke. Default is 0 (no stroke)
Out(k) → {number} Ease-out. Parameters
new Input(game) Phaser.Input is the Input Manager for all types of Input across Phaser, including mouse, keyboard, touch and MSPointer
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