renderShadow : boolean Should the text be rendered with a slight shadow? Makes it easier to read on different types of background
debug : boolean A debug flag designed for use with Game.enableStep.
removeText(key) Removes a text file from the cache. Note that this only removes it from the Phaser.Cache. If you still have references
isLoading : boolean True if the Loader is in the process of loading the queue. Source
new Creature(game, x, y, key, mesh, animation) Creature is a custom Game Object used in conjunction with
enableAABB(object, children) This will create a Ninja Physics AABB body on the given game object. Its
sendToBack() → {PIXI.DisplayObject} Sends this Game Object to the bottom of its parents display
getLocalBounds() → {Rectangle} Retrieves the non-global local bounds of the Sprite as a rectangle
currentFrame : Phaser.Frame The currently displayed
removeChildAt(index) → {DisplayObject}
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