epiphany : boolean Set to true if running in Epiphany. Source code:
getRandom(startIndex, length) → {any} Returns
getTop() → {any} Return the child at the top of this group. The top child is the child displayed
[static] TEXT_SET10 : string Text Set 10 = ABCDEFGHIJKLMNOPQRSTUVWXYZ
retrieve(source) → {array} Return all objects that could collide with the given Sprite or Rectangle
quadraticCurveTo(cpX, cpY, toX, toY) → {PIXI.Graphics}
<static> HSLtoRGB(h, s, l, out) → {object}
new Loader(game) The Loader handles loading all external content such as Images, Sounds, Texture Atlases and data files. The
suggestedFps : number The suggested frame rate for your game, based on an averaged real frame rate.This value is only populated
checkWorldBounds : boolean If this is set to true the Game Object checks if it is within the World bounds each frame
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