[readonly] height : number The height. Source
[readonly] pollLocked : boolean True if the Input is currently poll rate locked.
updateTexture(event, width, height) Called
[readonly] tileHeight : integer The height of each tile (in pixels).
format : number The format of the map data, either Phaser.Tilemap.CSV or Phaser.Tilemap.TILED_JSON.
orientation : string The orientation of the map data (as specified in Tiled), usually 'orthogonal'.
onDown : Phaser.Signal A Signal that is dispatched
a : number Default Value 1 Source
resetFrame() Resets the texture frame dimensions that the Game Object uses for rendering.
getBounds(matrix) → {Rectangle} Returns the bounds of the Sprite as a rectangle.The bounds
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