InOut(k) → {number} Elastic ease-in/out. Parameters
cocoonJS : boolean Is the game running under CocoonJS? Source code:
<static> blendGlow(a, b) → {integer} Glow blend mode
[static] SORT_ASCENDING : integer A sort ordering value, as specified in
isLoading : boolean True if the Loader is in the process of loading the queue. Source
addChildAt(child, index) → {DisplayObject}
previous() → {any} Moves the group cursor to the previous (lower) child in the group. If
blendColor() → {Phaser.BitmapData}
game : Phaser.Game A reference to the currently running Game
layer : number | string | Phaser.TilemapLayer
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