resolution : number The resolution of the renderer Default Value
deltaX() → {number} Returns the delta x value. The difference between Body.x now and in the previous
InOut(k) → {number} Exponential ease-in/out. Parameters
In(k) → {number} Elastic ease-in. Parameters
localStorage : boolean Is localStorage available? Source code:
tint : number The tint applied to the sprite. This is a hex value Inherited
moveToPointer(displayObject, speed, pointer, maxTime)
new Creature(game, x, y, key, mesh, animation) Creature is a custom Game Object used in conjunction with
forEachExists(callback, callbackContext, args) Call a function on each existing child in this group.
bringToTop() → {PIXI.DisplayObject} Brings this Game Object to the top of its parents display list
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