setLayer(layer) Sets the current layer to the given index. Parameters
body : Phaser.Physics.Arcade.Body |
cancelFullscreen : string If the browser supports the Full Screen API this holds the call you need to use to cancel it.
removeJSON(key) Removes a json object from the cache. Note that this only removes it from the Phaser.Cache. If you still have
creature(x, y, key, group)
audioSprite(key) → {Phaser.AudioSprite}
[readonly] offsetX : number The amount the Game Object is visually offset from its x coordinate
x : number X position within the image to cut from. Source code:
removeFromHash(child) → {boolean} Removes a child of this Group from the hash array.This call
<constant> BITMAPDATA : integer Game Object type.
Page 57 of 100