update() Override this method in your own custom objects to handle any update requirements.It is called immediately after preUpdate
[readonly] screenOrientation : string The last known orientation of the screen, as
restart(marker, position, volume, loop)
swap(child1, child2) Swaps the position of two children in this group. Both children must be in this group, a child cannot be
<static> getAlphaFloat(color) → {number} Given a native
[static] RIGHT_BUTTON : number The Right Mouse button, or in PointerEvent devices a Pen contact
addText(key, url, data) Add a new text data. Parameters Name
fill(index, x, y, width, height, layer) Fills the given area with the specified tile. Parameters
<static> blendOverlay(a, b) → {integer} Multiplies or
moveDown(child) → {any} Moves the given child down one place in this group unless it's already at
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