texture : PIXI.Texture The texture that the
resetShots(newLimit) → {Phaser
iPhone4 : boolean Is running on iPhone4? Source code:
iPad : boolean Is running on iPad? Source code:
[readonly] bottom : number The bottom value of this Body (same as Body.y + Body.height)
height : number The height of the BitmapData in pixels. Source code:
getRandomExists(startIndex, endIndex) → {any}
remove(child, destroy, silent) → {boolean}
support32bit : boolean Does the device context support 32bit pixel manipulation using array buffer views?
addCallbacks(context, callbacks) Add callbacks to this Gamepad to handle connect / disconnect / button down / button up / axis change
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