new BodyDebug(game, body, settings) Draws a P2 Body to a Graphics instance for visual debugging.Needless to say, for every body
onRemovedFromWorld : Phaser.Signal This method is deprecated and
canvas :HTMLCanvasElement The canvas to which Debug calls draws. Source code:
getChildAt(index) → {DisplayObject}
removeChild(child) → {DisplayObject}
net : Phaser.Net Reference to the network class.
getPointer(isActive) → {Phaser.Pointer}
sendToBack(child) → {any} Sends the given child to the bottom of this group so it renders below
bottom : number The sum of the y and height properties.This is the same as y + height - offsetY.
[static] ALIGN_LEFT : string Align each line of multi-line text to the left.
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