left : number The left coordinate of the Game Object.This is the same as x - offsetX.
imagecollections :array An array of Image Collections. Source code:
removeAllListeners(eventName) Remove all listeners or only the listeners for the specified event. Parameters
ignoreDestroy : boolean A group with ignoreDestroy set to true ignores all calls to its destroy
onChildInputDown : Phaser.Signal This Signal is dispatched
moveDown(child) → {any} Moves the given child down one place in this group unless it's already at
update() → {boolean} Update all the tween objects you added to this manager. Returns
start() → {Phaser.TweenData}
hasProperty(child, key) → {boolean} Checks if the child has the given property. Will scan
revive(health) → {PIXI.DisplayObject} Brings a 'dead' Game Object
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