<static> getAspectRatio(object) → {number}
fullscreen : boolean Does the browser support the Full Screen API? Source
vibration : boolean Does the device support the Vibration API? Source code:
tileScale :Point The scaling of the image that is being tiled Source code:
destroy(destroyBase) Destroys this texture Parameters Name
setChildIndex(child, index) Changes the position of an existing child in the display object container Parameters
fixedRotation : boolean - Source code:
allowSleep : boolean - Source code:
onDown : Phaser.Signal This Signal is dispatched every
[readonly] destroyPhase : boolean As a Game Object runs through its destroy method this flag
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